| Course Code |
Course Name |
METU Credit |
Contact (h/w) |
Lab (h/w) |
ECTS |
| MMI505 |
GAME DEVELOPMENT PIPELINE |
3 |
0 |
0 |
8.0 |
| MMI508 |
GAME METRICS |
3 |
3 |
0 |
8.0 |
| MMI511 |
GAME AESTHETICS |
3 |
3 |
0 |
8.0 |
| MMI513 |
ALGORITHMS FOR INTERACTIVE SYSTEMS |
3 |
3 |
0 |
8.0 |
| MMI522 |
PROCEDURAL SOUND DESIGN |
3 |
0 |
0 |
8.0 |
| MMI538 |
COMPUTER GRAPHICS |
3 |
3 |
0 |
8.0 |
| MMI540 |
3D GEOMETRIC MODELING AND PROCESSING |
3 |
3 |
0 |
8.0 |
| MMI541 |
PHYSICS FOR COMPUTER GAMES |
3 |
3 |
0 |
8.0 |
| MMI561 |
ARTIFICIAL INTELLIGENCE IN COMPUTER GAMES |
3 |
3 |
0 |
8.0 |
| MMI590 |
GRADUATE SEMINAR |
0 |
0 |
2 |
10.0 |
| MMI599 |
MASTERS THESIS |
0 |
0 |
0 |
50.0 |
| MMI699 |
PH.D. THESIS |
0 |
0 |
0 |
130.0 |
| MMI700 |
RESEARCH METHODS AND ETHICS |
0 |
0 |
0 |
10.0 |
| MMI701 |
MULTIMEDIA SIGNAL PROCESSING |
3 |
0 |
0 |
8.0 |
| MMI702 |
MACHINE LEARNING FOR MULTIMEDIA INFORMATICS |
3 |
3 |
0 |
8.0 |
| MMI703 |
COMMUNICATION ACOUSTICS |
3 |
3 |
0 |
8.0 |
| MMI704 |
MOTION CAPTURE. ANALYSIS AND SYNTHESIS |
3 |
3 |
0 |
8.0 |
| MMI705 |
NON-DIGITAL GAME DESIGN |
3 |
3 |
0 |
8.0 |
| MMI706 |
REINFORCEMENT LEARNING |
3 |
3 |
0 |
8.0 |
| MMI710 |
MODELING OUTDOOR VIRTUAL ENVIRONMENTS FOR SIMULATIONS AND GAMES |
3 |
0 |
0 |
8.0 |
| MMI711 |
SEQUENCE MODELS IN MULTIMEDIA |
3 |
3 |
0 |
8.0 |
| MMI712 |
MACHINE LEARNING SYSTEMS DESIGN AND DEPLOYMENT |
3 |
3 |
0 |
8.0 |
| MMI713 |
APPLIED PARALLEL PROGRAMMING ON GPU |
3 |
3 |
0 |
8.0 |
| MMI714 |
GENERATIVE MODELS FOR MULTIMEDIA |
3 |
3 |
0 |
8.0 |
| MMI715 |
PSYCHOLOGY IN GAME DESIGN |
3 |
3 |
0 |
7.5 |
| MMI716 |
Game Programming Patterns |
3 |
3 |
0 |
8.0 |
| MMI722 |
AUDIO FOR GAMES AND VIRTUAL ENVIRONMENTS |
3 |
0 |
0 |
8.0 |
| MMI724 |
MUSIC AND SOUND PRODUCTION FOR GAMES: AESTHETICS AND PRACTICE |
3 |
0 |
0 |
8.0 |
| MMI725 |
GAMIFICATION AND PERSUASIVE GAMES |
3 |
3 |
0 |
8.0 |
| MMI726 |
MULTIMEDIA STANDARDS |
3 |
3 |
0 |
8.0 |
| MMI727 |
DEEP LEARNING: METHODS AND APPLICATIONS |
3 |
3 |
0 |
8.0 |