Academic Catalog


Course Code: 9090722
METU Credit (Theoretical-Laboratory hours/week): 3(0-0)
ECTS Credit: 8.0
Department: Multimedia Informatics
Language of Instruction: English
Level of Study: Graduate
Course Coordinator:
Offered Semester: Fall and Spring Semesters.

Course Content

Spatial and synthetic audio are key elements of computer games and virtual reality applications where a high level of realism and immersiveness is desired within computational limitations of available hardware. The entire chain of processes from the production of sound to its perception all play part in the success of game audio systems. This course aims to introduce the fundamental concepts of spatial and synthetic audio for computer games and virtual reality with a clear focus on development of algorithms for such applications. Students will learn about Fundamentals of digital audio, psychoacoustics, spatial hearing mechanism, room acoustics modelling and auralization, 3D audio reproduction, and sound synthesis methods.