Academic Catalog


Course Code: 9090522
METU Credit (Theoretical-Laboratory hours/week): 3(0-0)
ECTS Credit: 8.0
Department: Multimedia Informatics
Language of Instruction: English
Level of Study: Graduate
Course Coordinator: Assoc.Prof.Dr. HSEYN HACIHABBOLU
Offered Semester: Fall and Spring Semesters.

Course Content

Games are interactive applications and game worlds change with interaction. Audio content in games and virtual reality are typically canned recordings that are impossible to modify during runtime, preventing interactivity, causing repetition and increasing the memory footprint. Procedural audio generation by using interactive synthesis algorithms is a solution to circumvent these problems. This course aims to introduce the students to the concepts and underpinnings of procedural audio as well as give them the practical knowhow on procedural sound design for games.